Over 600 games and applications now support RTX technology. This week, players can return to Night City to experience Cyberpunk 2077, which supports full-scene ray tracing and NVIDIA DLSS 3.5 with the version update 2.2. EVE Frontier and PANICORE now support DLSS 3. HITMAN World of Assassination and Ready or Not have also released new DLCs.
Cyberpunk 2077 Version Update 2.2: Night City Always Has Fresh Things, developer CD PROJEKTRED brings more to the residents of Night City. Version update 2.2 has been released, allowing players to experience more new content, including new open-world missions and customization options. Cyberpunk 2077 supports DLSS 3.5 with features such as super resolution, frame generation, and ray reconstruction.
Agent 47 infiltrates the Rome suburbs with a fiber rope in HITMAN World of Assassination, enhanced by ray tracing effects and AI-driven NVIDIA DLSS 3. Naturally, he also prepares a silenced pistol and a fast-acting poison for the next high-value target. From December 12th to January 12th, players will be tasked with hunting down Max Valiant, known as ‘The Splitter,’ portrayed by famous actor Jean-Claude Van Damme. ‘The Splitter’ is the latest elusive target in HITMAN World of Assassination, featured in a time-limited event.
PANICORE: Experience permanent death, AI-driven monsters, and multiplayer cooperative horror survival within the walls of PANICORE. Imagine this experience as a haunted house; try to escape without being caught, but be cautious: the monsters can hear the players’ voices and lurk in the darkness, waiting to strike. PANICORE now supports NVIDIA DLSS 3 with super resolution and frame generation, and players can download the demo on Steam. Ready or Not: VOID Interactive’s tactical shooter Ready or Not has released its second DLC, DarkWaters. This update brings three high-risk solo or online cooperative missions, supporting up to 5 players. Additionally, it includes 5 new weapons and support from the UH-60 helicopter. Players can enable NVIDIA Reflex to reduce PC system latency. In the high-stakes world of Ready or Not, every millisecond counts. NVIDIA Reflex gives players a step ahead, helping them react faster with improved aiming accuracy to lock onto targets more quickly.